5 Basit Teknikleri için C# IStructuralEquatable Kullanımı

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It's normally expected that if you implement IEquatable.Equals you will also override Object.Equals to be consistent. In this case how would you support both reference and structural equality?

In certain scenarios (such as using the value type bey a key in a dictionary) it kişi murder performance in one foul swoop.

It differs from reference equality, which indicates that two object references are equal because they reference the same physical object.

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Let us hamiş forget about additional operators and derece just relying on Equals. We emanet implement the == and != operators easily:

Structural equality means that two objects are equal because they have equal values. It differs from reference equality, which indicates that two object references are equal because they reference the same physical object. The IStructuralEquatable interface enables you to implement customized comparisons to check for the structural equality of collection objects.

The IStructuralEquatable interface enables you to implement customized comparisons to check for the structural equality of collection objects. This is also made clear by the fact that this interface resides in the System.Collections namespace.

This is very disappointing behaviour from Microsoft; I'm now wondering if I should review the list of cases I've filed and see if other ones I've submitted have been removed...

Important Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.

In all my years of development and blogging I never thought I would be writing about how amazing a C# struct is, how awesome IEquatable is, and how C# 7 features make implementing all of it mind blowing.

GitHub'da bizimle ortaklaşa iş dokuman Bu hapishaneğin kaynağı GitHub'da bulunabilir; burada ayrıca problemlerı ve çekme isteklerini oluşturup gözden geçirebilirsiniz. Henüz bir küme bili kucakin ulamada bulunan kılavuzumuzu inceleyin.

Now that our struct is immutable the actual issue comes up when you need to compare these values. When I started to write the code to fix the bug I just decided that "hey I have the old values, I yaşama just compare each of them":

There is no need for an equality operator that accepts different types. That should derece even compile. So this is a very weak excuse for having a non-generic interface that works with objects.

Being able to specify IStructuralEquatable/IStructuralComparable in such cases is actually useful. It would also be inconvenient to pass a TupleComparer or ArrayComparer everywhere you want to apply this type of comparison. The two approaches are not C# IStructuralEquatable Kullanımı mutually exclusive.

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